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Role
UX/UI Designer
Company
Technical Challenge
Sector
Web App · Landing Page
Tools
Figma
Year
2024
View on Behance ↗

Prueba Técnica · UX/UI Challenge

Web AppLanding PageUI DesignFigmaTime-constrained

A UX/UI technical challenge completed under real hiring conditions: designing a web application interface and marketing landing page from brief to high-fidelity screens. Technical challenges reveal how you work under pressure. My approach is clarity first, system second, craft third.

the work.

What was built

Prueba Técnica overview
approach.

How I work under constraint

Technical challenges are a useful lens into how a designer actually works: not just what they can produce when given unlimited time, but how they make decisions under pressure. My process doesn't change. Understand what the design needs to communicate, establish the system, then refine the details. The constraint just compresses the timeline.

Web app interface design
landing page.

Communicating value in the first scroll

The landing page was designed to communicate the product's core value in the first viewport: a clear headline, visual proof of the product, and a CTA that didn't require explanation. The layout was designed mobile-first, with visual weight guiding the user from problem to solution to action.

Landing page design
what this shows.
Fast
Time-constrained delivery
System
Design system thinking
App + LP
Two deliverables, one brief
Real
Hiring-condition challenge

The result was a coherent, production-ready set of screens demonstrating both product thinking and visual design quality within the defined constraints. Clarity of thinking before visual execution: that principle doesn't change regardless of time pressure.

more to explore.
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